Videos are great teaching tools – I love having teams I coach watch their game tapes. Having players be able to discuss their thinking as scenes progress can help improvisers to better understand and play to each other. The game tape enables a coach to point out red flags and missed opportunities.
And, as a plus, we can watch videos and laugh because we’re funny.
As videos are uploaded to the site links will be added to this page. Last updated 7/11/2021.
- IAIDB Kick The Duck Red Rover Example
- IAIDB Kick The Duck Red Rover Full Lesson
- The 4 Key Lessons Taught Virtually
Four Corners
Genres
Foreign Dubbing
New Choice
Carpool
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- Run Through The Jungle – energetic game performed through Zoom
- Susie & Rebecca – emotional, supportive, organic and a little bit meta
- Johnsons’ 100% Organic Family Band Solution – God, I love this ensemble
- Johnsons BBQ – a series of walk-ons heightens not just the game but the pattern’s sequence
- Ocean/Pool – the location is contradicted but players commit to the juxtaposition
- Too Many Dogs – group finds a blackout through committed following
- Cat Pelts – chaos is channeled through committed collaboration
- Imagine What You Can Do With A Scrotum – enthusiasm, details, patterns and authentic reactions in-the-moment win the day
- Samurai At Bat – a group game juggling five perspectives by finding a focus and sharing the air
- Psycho Psychics – a full team game that gets into the audience and builds with emotion and physicality
- Over My Dead Body and C(at)PA – players follow the evolving pattern, trusting that there will be an edit on the end without worrying about it, forcing it or rushing toward it.
- Playing with Typing – boldly following and heightening
- Don’t Stop – trust in silence
- Hours & Minutes – illustrates the power of the 2nd pass
- Archaeologist – consistent building
- Weddings & Funerals – a twisted To The Ether
- Patrons & Waitstaff – paired trios
- Burritos – split screen
- Bat Cave – paired trios
- Antique Sex Toys – heightening with pivots
- Virtual 301 Q4 2020 “Wood”
- P&G Q4 2019 “Touching Up and Down”
- P&G Q2 2019 “First Place…”
- P&G Q2 2019 “Hotter and Hotter…”
- Big Bosses’ “I Can’t…”
- Johnsons’ Opening – Date for the Dance
- Johnsons’ Opening – Giraffe
- IAIDB – I Wish
- IAIDB – Everything Sucks
- The Pick-Up – rides offered and taken, performed over Zoom
- Flower Shop – a “classic” Help Desk, performed over Zoom
- Urgent Crepes – a “classic” setup with emotional stakes
- Booths – using split screens to build a simple, satisfying progression
- Potential – a serendipitous moment caps the pattern
- That’s My Thing – organic game leveraging Help Desk tools
- I Hate It – Tag-Outs and Pivots in service of a character and the sequence
- Awkward Allergies – using Split Screen and feeling emotionally
- Stealing The Scene – a series of tag-outs utilizing Help Desk dynamics
- Doubling & Tripling Down – heightening a situation and leveraging callbacks to turn coal into diamonds
- “Cool” Guy – audio track of a pivot with tight progressions
- Body Snatcher & Double Body Snatcher
- Dog Show (Virtual 301)
- Prom (Virtual 301)
- Smell Symposium
- Macaroni Lovers Anonymous
- Helicopter Parents
- Massage Convention
- Call & Response handled successfully
- Detectives at Hogwarts
- Organic Harold Opening
- Best Friends’ Slideshow Opening
- Split Screen Duologues
- Class Showcase Harold Opening
- The Detective Associative Opening
Pattern Saves:
- When a Tag Out is just a Tap – Patterns and Games Q2 2019 Showcase
- Setting sets up the Spike – Patterns & Games Q1 2019 Showcase
- Missed Edits Create A Game From Missing Edits – Johnsons 11.19.16
- Pattern Progression lost in Organic Game, but commitment to the pattern secures the edit – Johnsons 3.7.15
- Most everybody in Hey Everybody drops sequence but the Player that holds to the pattern secures the edit – Johnsons 3.21.15
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- Number Problems – reacting through their filters they explore fun verbal patterns and endow their environment
- Remodel Couple – the audience loves seeing am improviser committed to feeling strongly about a detail their partner just made up
- A-Goy – when in doubt, they have an emotional reaction to the detail of the moment
- Sustainable Trajectory – patterns of emotional behavior link characters, relationships and environment in a sustainable scene
- Personal & Scenic Game interplay – a personal game initiation, a scenic game join and a sustainable trajectory
- Initiation Example #1 – a Self Contained Emotional Statement met with a Scenic Game initiation
- Characters Endowing and Reacting Through Conflict – Johnsons 8.9.2015
- Trusting and Committing – Johnsons 6.21.15
- Pimping – Johnsons 6.21.15
- Endowing Environment – Johnsons 9.21.14
- Comfortable & Confident – Pack 10.4.14
- Details & Space. Character & Emotion. Patterns & Games – Johnsons 1.17.15
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SUBSEQUENT BEATS:
- 1A/2A/3A Subsequent Beats in a Harold
- Strong 1st Beat focused on Environment with funny 2nd Beat black-out found by trusting the pattern – Johnsons 3.7.15
- Organically found Group Scene sets up final black-out for success – Johnsons 3.7.15
- 1st Beat’s Sex-Obsessed College Students become 2nd Beat’s Sex-Obsessed Elementary School Students – Johnsons 7.2.16
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Tag-Outs/Pivots:
- Awkward Allergies – a fun Help Desk that doesn’t forget emotion
- Doubling & Tripling Down – heightening a situation and leveraging callbacks to turn coal into diamonds
- Burritos
- Superlatives & Parents
- Embodying Environment on Tinder
- Cut-To Peach Pit Cut-Back
- Tag-Out Triangle
- Walk-on/off with Split Screen
- Walk-Ons Heighening Pattern Sequence – Johnsons BBQ
- Tag-out example – High Jobs
- Johnsons Walk On Acoss the Upper Deck
- Off Stage Contributions – players on the wings pimped into adding audio
- Body Snatcher & Double Body Snatcher
- Dual-Casting & Character Swapping
Blackouts
- 1st Day of School – see something, say something
- Whistling – authenticity earns a huge laugh and brings a quick edit
- Too Many Dogs – group finds a blackout through committed following
- The Race – when the audience discovers the context along with the audience? Magic.
- Johnsons 7.2.16 Show – ‘Murica
- Johnsons 1.16.16 Show
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FULL SHOWS –
Two Person Scene Focused Montages
- Pack’s 6.23.21 Show
- Character & Relationship spring 2019 class showcase
- Character & Relationship winter 2017 class showcase
- The Johnsons Cover Coldplay
- The Coalitions’ Big Bosses
- Long Form Performance fall 2015 class showcase
- Long Form Performance winter 2017 class showcase
- Long Form Performance spring 2018 class showcase
- Long Form Performance summer 2019 class showcase
Pattern and Game Heavy Montages
- Virtual Patterns & Games fall 2020 showcase
- Patterns & Games fall 2019 class showcase
- Patterns & Games spring 2019 class showcase
- Detective 2.23.19
- Patterns & Games fall 2015 class showcase
- Patterns & Games winter 2017 class showcase
- Patterns & Games spring 2018 class showcase
- Patterns & Games winter 2019 class showcase
- Horse Apples’ District Indie Improv Festival Show
- The Johnsons’ 1/11/14 Show
- The Johnsons’ 9/21/14 Show
- Pack’s 10/4/14 Show – two person improv
- The Johnsons’ 6/18/15 Show
- The Johnsons’ 8/9/15 Show
Narrative Forms
- Best Friend’s Three Character Format
- Tennessee William’s Genre Showcase 1
- Tennessee William’s Genre Showcase 2
- RomCom Genre Showcase
- Jive Turkey’s shared world
Musical Improv
- Vox Pop at WIT – two person musical improv
MonoScene
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