Black Box Beats warm-up

Lights come up on black-clad high school students standing on and around wooden boxes of varying heights.

You know what’s coming next.

Staccato sophomoric pretension. A wonder to laugh at, if you’re not in the actual audience and/or have to drive a performer home afterward.

Like with The Invocation, a structure of that kind of high-falutin performance can help us practice the different types of contributions we have available in service of Group Games.

Statements. Words. Sounds – emotional, mechanical, animalistic, etc. Callbacks, Call-and-Response, and Choruses. Each are available to us. Why not utilize the full suite?

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Zoom In On Help Desk

With its focus on characters interacting, Help Desk games are perhaps the rubric most conducive to Zoom.

As such, I found myself hewing much more closely to my typical Help Desk curriculum this class.

The biggest hurdle came in navigating Pivots and Split Screens. Appearing on a Zoom screen it’s certainly not easy to “tag out” another player. But as you’ll see, the class had fun figuring that out.

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Zoom In On One Person Scenes

Agreement is awesome. Don’t you think.

In class number two, we focus on that first of our 4 Key Lessons: Seek Symmetries.

Bringing characters into group games brings new opportunities for chaos. 

Simplifying character-based group scenes with balanced stage pictures and shared emotional perspectives can help a team confidently navigate the chaos. 

Here’s how we did that…

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New Year, New Curriculum

It’s 2020, my friends. And my curriculum needed to get with the times. Goodbye, Dukes Of Hazzard. Goodbye, s/he, his/her, him/her, etc.

2020 brings new exercises, new insights, and new clarifications for teaching.

Links have been updated on the Class Materials page, but they’re also here. Enjoy!

Intro to Improv Curriculum 2020 (PDF)
Character & Relationship Curriculum 2020 (PDF)
Patterns & Games Curriculum 2020 (PDF)
Long Form Performance Curriculum 2020 (PDF)
Teachers Best Practices 2020 (PDF)

Big “THANK YOU” to those who submitted feedback on the site through the pop-up survey. It’s not super aesthetically pleasing” – I hear you. I have big hopes for this site’s redesign and at least a little hope of getting that redesign done this year. First step: Updating the Curriculum. Check!

Stay tuned for more!

Location, Location, Location: An exercise about Connecting through Characters and Relationships

GUS, the delightful and talented team from The Baltimore Improv Group, opens its sets these days by asking the audience for “Three non-geographic locations.” Asked to come up and lead a practice, I brought this exercise with me. We had a lot of fun with it. You will, too.

Have you ever been in The White House? Ever gone into space? Ever visited an old West saloon? No? Well have you ever seen a television show or movie about one of those locations that you felt was “relate-able”?

The audience relates to Characters and Relationships even in “unrelatable” circumstances. As improvisers, we can go to wackier and wackier places as long as we center our scenes in knowable characters and relationships. And, remember, we know our characters and relationships through their patterns of emotional behavior.

As an improviser, have you ever been suggested a location or activity you’re not personally familiar with and as a result you end up playing a character who is “new” to the location/activity or just openly inept?

When the audience is engaged with Characters and Relationships they care way less about the authenticity of your mime and/or details. It’s the old Back To The Future Versus The Matrix dynamic: Because we were invested in Doc and Marty as people, knowing that once 85 MPH was achieved the Flux Capacitor sent you back in time was all that we needed. Conversely, because The Matrix was mostly filled with unemotional characters, nerds ruthlessly attacked the world’s nitty gritty.

Bottom line: This exercise will allow your group to more confidently explore far off worlds by finding a connection in Character and Relationships.

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Playing From Emotion class w/ video

Make a choice the moment you enter stage. Choose to feel. Feel something about something – an imagined object, mimed activity, and/or your scene partner. Allow both you and your scene partner to be dynamic.

Here’s the final scene from a class building out that progression and its value:

And here’s the class’ outline with video of me teaching it. Continue reading

Find “Game” by Feel

Mmmm…what do these have in common?

When asked for a desired focus for a scheduled coaching session, a Duo sent me the following:

Mainly character stuff, fleshing them out versus building out more plot. Getting better at finding and sticking to the game of the scene.

What follows is some didactic and exercises that filled two hours.

DIDACTIC: How do You think about “Game” in improv?

Acknowledged ad nauseam here on Improv As Improv Does Best, the idea of “Game” gets thrown around a lot in improv.

At its most dumbed down, “Game” is “the funny thing, done more.” Though what the “funny thing” is is subjective.

At once both more sophisticated and more corny, “Game” can focus on the repetition of the cause and effect of actions. Short Form‘s blessing and curse is that its rhythms connect so quickly (helped by being made explicit) – the audience is rigged to react to anticipation but the rigging can be too tight and become stale.

Aiming for an universal answer this site’s materials are predicated on the definition of “Game” as “a sequence of actions related by cause in effect, heightening in a progression through repetition.” Holds true for baseball and Monopoly alike.

Regardless of definition, “Game” needs Emotion.  Continue reading

Tertiary Moves class

Whiteboard; always whiteboard. Yes, “Whiteboard” is a verb.

Objective: Players entering a scene in progress should always seek to heighten the games already in play.  Heightening those games with concentrated pattern mechanics will increase the impact of those tertiary moves.

The following outlines Tertiary and Polish moves with supporting video of me actually teaching a class those moves:

Want to learn more about these moves and/or lead a class based on these moves? Continue reading

Objectives & Feedback: a teachers’ training

Watch an improv teacher adroitly introduce an objective to students, explain an exercise they’ll do in service of that objective, provide side-coaching, and wrap it all up in the end.

Kathryn Schmidt’s Topnotch Teaching

The clip comes from a Teacher & Coach Training Session at The Coalition Theater. Want to learn what they learned? Want to lead a similar session of your own?

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