Organic Warm-ups

It’s all about the Set move.organic
Remember: Anything’s an Offer.

A group of improvisers gather pre-show. They take off excess clothes. They empty their pockets. They ask about each other’s day.
One guy tells a story about an out-of-the-blue run-in with an old friend that happened that day.
Another improviser tells her own story about an even more random out-of-the-blue run-in with an even older friend.
And an organic warm-up is off running.

An improviser notices two of his compatriots are bent down tying their shoes so he mirrors them. A fourth follows. A fifth.
And an organic warm-up is off running.

An awkward group of improvisers gravitates into a pre-show circle, wanting to find something organic, not wanting to force anything. One guy starts mirroring another’s nervous hand wringing. A girl coughs so someone else does. Someone laughs. They all laugh.
And an organic warm-up is off running. Continue reading

Sustainable Set – The Johnsons Cover Coldplay

Learn rigidly. Play loose. Wall Turkey

The Johnsons are the most dyed-in-the-wool Improv As Improv Does Best group there is. Makes sense. I coach them.

They were taught the contents of this website. They learned the mechanics of spontaneous collaboration. But the desire has never been for them to conform to one style of improv as dictated by their lessons. Rather the goal is always providing tools unique improvisers can utilize to enhance their personal approach.

The Johnsons are at their best when they Continue reading

The Johnsons’ 100% Organic Family Band Solution

300px-drfunke_1996_arrested_developmentI coach The Johnsons, so they’ve been steeped in a rich tea of group games. They know One Person Scenes. They know To The Ether Games.  They know Help Desk Games. And they know Hey Everybody Games.

And that knowledge makes them masters of the Organic Game.

And that unfortunately means sometimes they perform games that are hard for me to pick apart in a post in order to showcase the learnings. But this sucker’s a joyful exception.

Check it out.

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BBQ Blowout an organic game

The Johnsons hosted a BBQ and everyone came.  But they spaced out their arrival to allow time to heighten the sequence between new entries.  Check it out.

To clarify: That last line out of Jonathan is “I brought the hounds of hell.”

The Johnsons are: Scott Beckett, Shawn Hambright, Townsend Hart, John Hilowitz, Joe Mack, Jonathan Nelson, Jessi Schmale, Lauren Serpa and Alan Vollmer. Continue reading

High Jobs Tag-out example

Here’s an example of a Tag-out from The Johnsons. Notice how they leverage the Help Desk dynamic, repeating/heightening the sequence of dialogue.

I’d’ve preferred they’d’ve never sat down, instead playing out being high on the job. It’s hard to keep a scene active while sitting down.  Chairs are a privilege, not a right.

The Johnsons are Scott Beckett, Shawn Hambright, John Hilowitz and Jonathan Nelson.

Editing Thematically – The Johnsons 1.16.16

The Johnsons have been working on building a more collective world in their long form performances.

One tool they’ve practiced is using their scene edits to establish and heighten an organic pattern progression.

And on January 16th, 2016 they did it on stage for the first time.  Watch.  Enjoy.

First time is random. Second time is purposeful. Third time is expected.
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Call & Response Hey Everybody group game

Hey Everybody game mechanics allow a group to build a focused direction out of disparate parts. They are so named because, though they have wider applications, they are useful to a player in navigating a scene initiated with a rush of players to the stage.

When Townsend Hart starts The Johnsons‘ group game with “Emergency meeting,” we get a rush of players to the stage.  Now, instead of quickly establishing a sequence in which every player gets to contribute in the scene’s early goings, this particular Hey Everybody game starts off in the call and response category of initiator as facilitator that I caution against – Townsend speaks, then Scott speaks, then Townsend again.  The danger here is that with the initiator interjecting between each other player’s comments, it can take a long time to get through players, which can seem stilted.  And an audience’s eyes start to drift to s/he who hasn’t contributed yet, which can both be distracting.

How do The Johnsons surmount this potential obstacle?  Watch.

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