Here’s a video of me teaching the group the Kick The Duck, Red Rover exercise. It’s long, containing many iterations of the exercise by the group with lots of rambling by me in between those iterations. But talk about a progression! Watch them grow:
Category Archives: exercises
Kick The Duck Red Rover Example video
Through “Kick The Duck, Red Rover,” players learn to focus outward and make the random purposeful by mirroring, heightening and supporting one another.
Two Truths & A Lie scene exercise
Objective: To build scenes by exploring and heightening committed perspectives.
Openings: What, Why and Examples
An Opening is the first piece of a long-form performance presented to the audience. Every show has one. Not every show uses one.
“Pimping” lesson with exercises
Objective: To responsibly and recklessly endow scene partners (with characteristics, information, activities, etc.) that s/he must accept.
“Playing It Raw” lesson with exercises
Objective: To play with strong emotional perspectives that evoke strong emotional reactions and drive strong emotional scenes.
Let Me Show You My Room: an exercise about honesty, details and mime
Objective: This exercise is about channeling personal memories to evoke details and define mime.
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Comic Strip Based Subsequent Beats exercise
Objective: To focus on strong initiations that heighten established games with new stakes, situations, characters and relationships. Continue reading
Tertiary Moves Drill exercise
Objective: To practice initiating and supporting moves from the bag of tricks players utilize when entering scenes-in-progress as a tertiary addition. Continue reading
First & Subsequent Beats Revolver exercise
Objective: To focus on strong initiations that endow personal and scenic games and leverage those quickly defined games with subsequent beat initiations that heighten characters and relationships. Continue reading