I started my Twitter account to drive folks to my site. David Pijor told me what I needed to do on Twitter was get “conversation going.” So #ToTheEtherTuesday and #WordAssociationWednesday were born as conversation starters.
And I like them as improv pattern practice.
Obviously they rely on more on text than emotion and are near-devoid of physicality. And obviously contributors have time to craft their response, as opposed to having to follow in-the-moment in improv.
But – learn rigidly to play loosely! Text-concentrated patterns can get heady; through Twitter we can focus on our head so as to make it a better partner to heart and body when on stage. The extra time for thoughtfulness when playing Twitter games hones in-the-moment thoughtful reactions. Continue reading
The Johnsons‘ performances account for the majority of this site’s videos. Why? I’m their coach. That means A) I love them, B) their work often reflects Improv As Improv Does Best characteristics and C) theirs are the recordings that are the easiest for me to get.
But I have been a bad coach lately and have missed their recent shows.
BUT this past Saturday, 2/23/19, I saw The Johnsons perform with another Coalition house team, Detective. Detective’s coach is Scott Beckett, a Johnson.
And when they closed the show by all playing together, it was immediately clear they spoke the same language of Patterns & Games. Without hesitation they followed each other into organic group games, weaving in Tertiary Moves with varying entrances and exits. And the results were hilarious. Continue reading
The rhythm with which a game’s mechanic is played helps pace the scene and build it toward an edit.
The relationship between “When this happens” “this happens” is useful not only to focus improvisers’ choices but it also connects with the audience. In Short Form, where the mechanics of the “game” are told to the audience before the scene starts, the audience starts reacting to the “cause” and the expectation of the effect instead of just to the effect itself.
Short form improv games help us practice our patterns and pacing for long-form improv’s more organic games. Looking for a warm-up to practice pattern pacing? Try New Choice!
Performers are: David Adams, Guy Chapman, Patrice Deveaux, Micah Head, Alan Hopkinson, Nick Lawton, Megan Lemay, Jillian MacDougall, Tim Magier, Curtis Nunnally Continue reading
Personal Games are the focus of the base Mirror, Action, Object warm-up exercise. Engaged in either how they feel about themselves, how they feel about what they’re doing, or how they feel about a mimed object, players build progressions of emotional reaction triggered by active endowments. As examples: A player loves his outfit, and as he scans himself toe to head he grows more and more impressed with himself (Mirror). A player grows more insane with every monotonous saw stroke. A player becomes more and more vain with every bite of the apple.
This add-on expands the warm-up to practice Scenic Games as well. Continue reading
Looking for an exercise to help with creating characters and embracing endowments? Here’s one for you.
ALL TOGETHER NOW
Using To The Ether mechanics we can build a pattern from a progression of personal games, establishing and heightening a scenic game in the pattern’s evolving repetition.
Using Help Desk mechanics, we can establish a pattern out of a scenic game, and repeat that pattern to heighten a personal game or theme.
Using Hey Everybody mechanics, we can develop a pattern from a scene’s disparate personal games, and then heighten all games through that pattern’s evolving repetition.
With these rubric game mechanics in our toolkit, we can confidently navigate any progression of moves. Continue reading