Looking for a fun character-based Opening for your long-form improv format?
Try a Duologue or, like The Johnsons do, try several. Here are two examples –
Looking for a fun character-based Opening for your long-form improv format?
Try a Duologue or, like The Johnsons do, try several. Here are two examples –
I coach The Johnsons, so they’ve been steeped in a rich tea of group games. They know One Person Scenes. They know To The Ether Games. They know Help Desk Games. And they know Hey Everybody Games.
And that knowledge makes them masters of the Organic Game.
And that unfortunately means sometimes they perform games that are hard for me to pick apart in a post in order to showcase the learnings. But this sucker’s a joyful exception.
Check it out.
I’ve said it before, I’ll say it again, “I love me some Johnsons.”
Check out this great example as Improv As Improv Does Best…in the face of “mistakes.”
Improv As Improv Does Best leverages in-the-moment collaborative discovery. And it’s extra special when the audience knows they’re “getting it” at the same time as the improvisers.
Take this example from The Johnsons.
Looking for a fun improv warm-up with some character-building tools? Continue reading
Want to play more than one character in a single scene? You can!
It’s a powerful move. But – as goes the cliche – with great power comes great responsibility.
Let’s explore how and when to use the move and when and why to not.
The first time it’s random.
The second time it’s purposeful.
The third time it’s expected.
This progression informs how we build collaboratively in improv, be it in service of a pattern of emotional behavior, a relationship dynamic, a group game, or forging an organic format.
What is necessary to elevate a random occurence into a shared experience? It requires that second move – the choice to make the first move matter.
Derek Sivers gets it.
Ask your troupe what they want to work on. A comment by Alan Volmer during a Johnsons rehearsal led to this move being added to the group’s bag of tricks.
THE BODY SNATCHER: A third player takes over either Player One’s or Player Two’s character. If Player Three chooses to take on Player Two’s character, for example, Player Two then exits.
The Johnsons hosted a BBQ and everyone came. But they spaced out their arrival to allow time to heighten the sequence between new entries. Check it out.
To clarify: That last line out of Jonathan is “I brought the hounds of hell.”
The Johnsons are: Scott Beckett, Shawn Hambright, Townsend Hart, John Hilowitz, Joe Mack, Jonathan Nelson, Jessi Schmale, Lauren Serpa and Alan Vollmer. Continue reading
Player One stands rigidly on stage, stroking an imagined object on his right wrist and says, “I love my shield.”
Player Two enters stage, stares agog at the imagined shield and says, “Wow-wie! That is one awesome shield.”
The question for you is: If you were told to enter the scene as the third player to establish a group game, what would you do?