To be most effective our patterns must heighten, either in the sequence or through repetition. In the sequence, we focus on the relationship of Offer, Set and Cement moves to define the progression. The Offer is anything, an initiation. From the Offer’s single point in space on a blank stage, the Set move seeks to define a relationship of heightening. The Cement move seeks to clarify the relationship between the Set and Offer moves through its own relationship with the Set move. If a then B then C. A heightened sequence will pop and evoke an edit (with C) and/or clarify a continued direction (…then D then E…). But what if a then B then z? All is never lost. The only mistake we make in forging a collaborative pattern is not incorporating every contribution. Through repetition we make every move purposeful. Through repetition, if a then B then z then c then D then y.
Attention to the relationship between Offer, Set and Cement moves enables a clear, heightening pattern. While through repetition any sequence can be made into a pattern, the earlier we cement a pattern the easier it will be to heighten and evolve. Without attention to pattern progression, sequences of moves risk becoming a string of randomness that ultimately exhausts and disengages the audience, or a categorically-related but flat run of moves (i.e. apple then strawberry then grape then watermelon then pear…) that ultimately bores and disengages the audience.
If this Weakness is identified, the following posts may prove helpful in coaching to the Opportunity:
* Game Mechanics
* Pattern Into Game Exercises
* The “To The Ether” Game Rubric
* To The Ether Exercises
* The “Help Desk” Game Rubric
* Help Desk Exercises
* The “Hey Everybody” Game Rubric
* Hey Everybody Exercises
* Organic Group Games
* Building Patterns of Emotional Behavior in “Two Person” Scenes