Return of the Pattern

It’s been a while since I posted. Got a new job. Got busy. Got so busy I had to miss Student Showcases, my most favorite of nights.

But I made it to the last Patterns & Games class showcase. Almost nothing in this world makes me happier than a good Patterns & Games class showcase.

And this one was good. And it was recorded.

And so… you get a new post! One with video examples and some thoughts on the lessons IAIDB’s rubric games teach. Enjoy!

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Super Satisfying Simple Patterns

Sunday November 10th filled me with pride. My 301 Patterns & Games class performed their showcase. And it was great.

Their energy was high. Their support, unwavering. And their commitment to building collaborative patterns using the rubrics’ guidance led to hilarious moments.

Those rubrics? The One Person Scene. To The Ether games. Help Desk games. Hey Everybody games. They’re narrowly focused on different ways for a group to build a pattern together. A group doesn’t need to be narrowly focused on them to be successful; as I hope this site makes abundantly clear, a “good” game is whatever a group builds together.

But, uh, oh man, when a group keeps it simple with a quick, clear progression, it’s easier to keep the mechanics tight and more likely the game will heighten to a satisfying punch.

Just watch. Continue reading

Showcasing Students

I’m wishy washy about improv class showcases.

On the one hand, if the point of going through classes is to learn to do performance-ready-level improv, then it seems sadistic to make 101 students “put it up on its feet.”

But on the other, nothing informs an improviser like improvising and all it entails – collaborating to build something out of nothing in-the-moment before a live audience. And so practice in front of a live audience should be part of each course.

So the in-between place becomes preparing each class for a performance that showcases – in grand improv style – all that they learned in class, on top of everything they’ve learned before, within bounds that keep them from stumbling into unknown territory. 

Here are examples of how to do it…from 101 to 401… Continue reading