Pattern Save Example #1 – Lap Organic Game

There are no mistakes in patterns. If a progression builds A, B, C and Z, “Z” is not a mistake, it’s just something to be acknowledged and made part of the pattern. If A, B, C, and Z, then D, E, F and Y.

There are no mistakes in patterns. The clearer and cleaner a pattern builds, the faster it will heighten and the harder it’ll hit for the purpose of editing.

There are no mistakes in patterns.  Whatever happens, don’t give up on the pattern.  Follow whatever happens.

Watch the Organic Game from the Johnsons below. See how the pattern doesn’t build cleanly in a progression to a crescendo within the addition of the first four players on stage. Watch as Player Five enters stage with the proceeding pattern in mind and, rather than abandoning what’s happened, follows his predecessors with a move that secures a solid edit with the audience.

Pattern Save Example #2 – Stuffed Animal Hey Everybody

“Do we have to stick the sequence in Hey Everybody games?” students ask. No. Of course not. Play organically. Follow the game where it goes. Don’t ever feel constrained by the pattern.

But. There’s power in the pattern.

Watch the following Hey Everybody game from a Johnsons’ show. It ain’t pretty, but it’s illustrative. Watch as the gang falls away from the sequence of contributions. See what happens. Hang in there until the end where you can see that one Player’s faith in the pattern is all that’s needed to secure a satisfying edit with the audience.

Forging an Organic Format: part one

I’m enamored by memories of the Chicago teams “People of Earth” and “American Dream.” Often an audience member remembers a show by the handful of great scenes it produced. These groups of talented improvisers created memorable shows because the scenes built on each other to create a singular experience.
This post aims to provide some guidance to groups that endeavor to perform memorable shows not just memorable scenes.

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Archaeologist organic group game video

A two person scene grows into a Two Person group game: Archaeologist and Bones. The evolving yet consistent sequence of contributions gives it a Hey Everybody flavor.

From my 2014 District Improv Festival “Boldly Go, Boldly Follow” workshop featuring Coonoor Behal, Pete Bergen, Jamie Bingner, Christine Crocker, John Heiser, Scott Holden, Jeff Hughes, J.J. Jackson, Patricia Kostiuk, Scott Kostiuk, Colleen McKenna, Ellen Reiterman, Sara Rouhi and Kate Symes